We had good reasons for wanting Runescape gold to launch a new customer. Java is more difficult to run in a browser every passing year and is written so that it is difficult for us to get some more engine performance, or add new features.
In any case, the customer HTML5 supposedly solve all these problems for you and would make it much easier to play RuneScape. Unfortunately, the client was not fast enough, even the latest computers. Performance issues resolved at first thought after working on them for a while Runescape 2007 gold were more difficult to fix than we thought, because quite complicated technical reasons. So we reversed until you get back to the drawing board, and decided that the only way to solvent fix things was to rewrite the client again.
Throughout last year, we were quietly working to bring you fantastic. ro new customer is created based on what we had built for the HTML5 draft, to function as he could not do the above: with the performance you should expect from your computer when you play RuneScape, and with the added value we wanted provide the first time, and much, much more.
Map loading screen without dialogues “Loading … please wait”.
Entering the game without having to wait with an initial screen load.
Great performance with graphics settings at maximum.
New graphic effects to make our content better than ever.
The ability to add new features to the engine more easily than before, due to the improvement of its architecture and performance.
This client is written so that it can run on different platforms using an improved extension of HTML5 technology: natively on Windows, OSX and Linux, as well as in the browser. So it should be easy for you to switch platforms when the time comes. We will make the transition from one engine to another is as unobtrusive as possible.
The functions are not ready yet, but expect to be prepared to present a beta version of this engine in a few months.
Last year we talked about the plans we had to create a new game based on the permanent death, survival and PvP combat. Since then, we took a 180 degree turn to our idea: many of the things we wanted to achieve with this project you can do with the new IRONMAN mode, which is already available in the game.
Also, we decided that it made more sense to try to build new about what we had done to start something from scratch things. That is why we are carrying out more projects having to do with PvP combat in RuneScape, and to ensure the continuation of this practice. This means that many different things could happen, and he will certainly look to you for inspiration and suggestions.
They know that many of you would like to add better presented information, ratings, and monitoring methods to escape, new bosses swarming Paramo, high level content, potions camouflage, dots on the minimap … soon see which of their suggestions are most important to you.
We know that just adding the traditional mode would transform not completely Paramo. There are still many things to do, do not forget. Your suggestions, polls and surveys will be what makes the difference.
When Invention missed the cut of votes needed, we ask ourselves what we really wanted this update, and what we might be leaving out.
Why not improve and add new content to the skills that already exist, rather than creating a new one from scratch? What do you think? The decision is all yours.
Remember how we told you that in some of our events, have a clash vs. RuneScape “Something”? Well …
They may be battling Tuska, a giant beast that runs stampeding from world to world, destroying the place in which it is located and absorbing their strength. Through the memories of Guthix, and saw the destruction that can cause this beast. It was time to draw her into the world of RuneScape.
On his back is a giant portal where the heralds, who destroy everything they touch surface. They will have to work together in stampede as she runs around the world, using their skills, cunning and brute force. There is no guarantee that they can win, but there will undoubtedly be a massive impact on the world that will last a long time.
There will be a lot of content, but the form it takes will depend on you. We have many ideas in my head to carry out endless battles, massive clusters with friends in various conflict scenarios, a vision of how the world Tuska chew with their tusks, but nothing is certain … yet!
Besides all this, do not rule out many other crazy ideas, including another dungeon Divine Wars, plans to highlight games, etc. Also, we just launched the Ironman mode, and the future is entirely in your hands.
Our most important in the 2015 update are you! Let that among all together, this game takes shape.
Mod Mark and the team of RuneScape